Yesterday I posted the concept of CSTEAM or connected science, technology, engineering art and math. The concept being that you can quite simply connect any STEAM lesson with other groups doing a similar lesson and in the end share.
In my book The Syncverse I talked about the concept of the EDUVerse a place where teachers could go and effectively share ideas, concepts and lesson plans. I built out two good use cases for such an educational system. The first being the assimilation of a young student into a classroom where the student doesn’t speak the native language of the country they are now in. To create a global community based on helping kids be successful as they transition from one country to another. The other use case I built out in the book was around sharing global ideas in the classroom.
I’ve published a few steam ideas over the past year on my blog.
It is in the end a start. The concept of science as more than simply exploration comes from my father. He wrote many years ago a model for teaching students science called the Inquiry Method. The system was about asking questions of the students. I based a number of my CSTEAM presentations over the years on that method. Start off asking really tough questions. Let the the listener guide what comes next.
How will we prevent astronauts from getting bored on a year long voyage to Mars?
In the end the concepts of CSTEAM are about building and sharing ideas. In my case now most of my CSTEAM lessons are as an e-mailer pointed out to me yesterday “Hit and Run” well actually the e-mailer called it seagull education. There is a value in seagull education (sea gulls swoop in, poop and then leave) if the seagull in the end is able to ignite the curiosity of the audience.
What is possible?
In the end CSTEAM encompasses much more than simply building a technology environment (EduVerse) that supports the building and sharing of unique ideas and lessons for students. It encompasses the Inquiry Method and builds on that to add in ascetic or art and concepts. The beauty of art is you can create something that doesn’t exist today. Art can be the first step into the innovations of the world around you.
To answer the question what is possible frankly today more than when The Syncverse was published. Although less than the ideas in the book the EduVerse could be effectively built today. The first component (see lessons above) is to get educators of all ilk’s and level’s to begin sharing lesson plans that encompass all six elements of CSTEAM.
Why hasn’t this happened?
There is an old adage that says “when the student is ready the teacher will appear/” I suspect in the reality of CSTEAM that the same is true. When the world is ready for education that is connected and ultimately creates a world-wide forum for the building and sharing of concepts and ideas we will be able to build the CSTEAM system.
The world-wide crowd funding community is the first step. Crowd funding moves us closer to a shared environment for Technology concepts. There is an organization that today captures great speakers and lectures and shares them via the Internet at no cost. That is another step in the direction of CSTEAM. The last steps are always the hardest.
More to come!!!!