I’ve been talking about the concepts of stayable and wearable technology for the past week or so. Long before that I dived into a topic of “the screen-as-a-service.” The concept of devices as a service is the next level I suspect.
One of the realities of Bluetooth today is the sad fact that you are limited in the number of active connections. They continue to improve this with ever iteration. Some data streams stay away from Bluetooth as a protocol due to some of the upper transfer limits as well.
Still the world of iOiT is creeping closer every day. In fact right now it is in the Hype Cycle. Everyone (by everyone I mean technology companies) is gearing up with an iOT strategy. I suspect most technology companies are continuing to approach this from an enterprise reality. I think in the end they will miss the market from that approach.
Consumerization particular of IT makes a lot of people nervous. I can understand that – it means your job changes over time. It is however I suspect more the direction of the stayable and wearable markets.
The enterprise IT application of the personal presence device is to allow remote workers to interact with people in the hall. The consumer applications are many more and much broader. From remote people who need to have a chance to talk to someone in the hospital (or in hospice) that can’t travel to be there. Students who have injuries or illnesses that prevent them from being physically in school, still able to participate. Singing a goodnight song to your children from 12,000 miles away via a personal presence device. The market is massive in the consumer space.
That example only covers one of the wearable/stayable technology areas. There are so many more things that will be impacted. The ability to walk into a conference room and connect live from whatever device you are carrying to the projector or screen in the room. The ability to carry a small device with you that can plug into a larger device in the office. The larger device in the office may have an additional processor more memory and storage for people that require it. Audio, video or keyboard input devices for creating content and so on.
Frankly this is why I think the reality for enterprise IT is consumerization. It’s a good thing in the long run. The best way for IT to embrace this is to look at proactive opportunities. Explore beyond the horizon and see what may yet be.
It could be the best thing for IT ever.